前言 Substance Designe… 閱讀全文 Substance Designer to C4D
分類: Substance 系列工具
Substance is acquired by Adobe group. It’s next-gen materials and texturing series tools for 3D engine. Here posts relative skill and learning history.
Substance Designer to Unity HDRP Work flow
前言 之前跟大家介紹了Substance… 閱讀全文 Substance Designer to Unity HDRP Work flow
Substance Designer – Marble material (Section 3)
前言 如上一章節所敘,前兩個Sectio… 閱讀全文 Substance Designer – Marble material (Section 3)
Substance Designer – Marble material (Section 2)
前言 就以上一章節的過程,我們完成了最主… 閱讀全文 Substance Designer – Marble material (Section 2)
Substance Designer – Marble material (Section 1)
前言 Substance Designe… 閱讀全文 Substance Designer – Marble material (Section 1)
Substance Designer Interface Intro
簡介 Substance Designe… 閱讀全文 Substance Designer Interface Intro
Substance B2M – Basic Operation (Section 2)
簡介 繼上篇B2M視窗介紹與初步調整參數… 閱讀全文 Substance B2M – Basic Operation (Section 2)
Substance B2M – Basic Operation (Section 1)
簡介 這軟體的價值就是可以單純使用一張基… 閱讀全文 Substance B2M – Basic Operation (Section 1)
Simulator Scene in Unity3D – Alpha Material
簡介 當我們在製作模擬場景時有時候許需要… 閱讀全文 Simulator Scene in Unity3D – Alpha Material
PBR work flow in Unity HDRP
前言 Physically Based … 閱讀全文 PBR work flow in Unity HDRP